Bradley O'Neill
Bradley is a passionate and mature Game Designer who specialises in Technical Designer Roles but also has an understanding of other roles in the industry such as 3D Modelling, Concept Art and Level Design. With a passion for creating fun and engaging games, his work often reflects this passion by being the highest quality that it can be. Bradley really values the fact that mistakes will be made and that his work isn't perfect, a strong characteristic of Bradley is his ability to reflect and learn and to be as adaptable as possible to make sure his projects shine with each new project or iteration.
Bradley has created many different game projects since joining Ravensbourne. Smaller scale projects such as a new twist on the arcade classic "Breakout" to much larger projects such as Playable 3D Environments and a complete digital prototype which is close to being a shippable game. Looking forward, Bradley is continuing to develop his skills and is really starting to grow and shine as a Game Designer.